

There are also several potion types, such as the typical health heal, but there are other types, like Potions of Undead death, which stops Undead from reviving once players kill them, and "Potions of Concentration", which regenerate players' combo attacks so they can be used faster.

Many of the items can be only equipped by one type of character, like wings, which can only be equipped by a Seraphim. Sacred features a vast array of items that can be obtained from shops, various containers (chests, barrels, graves.), dead monsters or " magical hiding places" in many of the rocks and bushes throughout Ancaria, which are indicated by a yellow sparkle. Runes may be traded and used for crafting. Some character classes have identical skills, but the runes from one class cannot be used to advance skills in another class. To increase these skill levels, characters must find runes that correspond to those skills, a rather novel system in contrast to the more mainstream model of skill points. Throughout the game, the characters all receive different sub-quests.Įach character class is also restricted to a certain set of items, and has a different set of skills. The Dark Elf starts on a cliff with a Wood Elf companion. For example, the Gladiator starts in a colosseum, enslaved by his master, while the Seraphim starts in a church. The Daemon and Dwarf were additional characters added in the expansion Sacred Underworld and included in Sacred Gold.Įach character begins in a different part of the area around a town in Ancaria (the continent that Sacred takes place within), and with a different starting quest. Upon beginning the game, players are given a choice to start with one of six different character types: Gladiator, Dark Elf, Wood Elf, Vampiress, Battle-Mage and Seraphim. It spawned the Sacred video game franchise, and was followed by the sequels Sacred 2: Fallen Angel, Sacred Citadel, and Sacred 3. Sacred was a commercial hit, with sales above 2 million units worldwide by 2009. In 2008, Linux Game Publishing announced that they would port the game to the Linux operating system. Two expansion packs were released for the game in 20.

It is set on the magical continent of Ancaria, with characters of various races (dark elf, vampiress, dwarf, etc.) each with their own missions. Because for now, the videos below will have to be enough to keep you contented.Sacred is a 2004 action role-playing game developed by the German company Ascaron and published by Take 2 Interactive. You’ll probably only find out when the game releases next year. Will you be able to embrace revenge and bring about freedom for yourself and your people? Or will you be left to fight for a better world through courage, sacrifice and diplomacy? Building inner balance is key to coping with things such as fear and anger, and only a stable and strong personality will be able to win respect with bravery in combat, deal with the political turmoil within their own ranks and rise above the fog of war to lead Caledonia to her fate. With Poetic Studio’s custom “Emotions & Motivations” storytelling platform, you’ll be set to resolve conflicts in Sacred Fire by using a combination of smarts, skill, looks or empathy. The gameplay slice from our prologue demonstrates how the game is presented, and how the story will evolve based on the tactical decisions made during the choice driven narrative and cinematic turn-based combat,” says Andrej Vojtas, Creative Director, Poetic Studios.

“We are excited to provide an in-depth look at Sacred Fire, which offers a unique narrative-based RPG experience where, as we say, your heart hides all of the monsters. With the narrative pushing things along, Sacred Fire brings the vocal talent of Doug Cockle (Geralt from The Witcher 3) as you get pushed into a struggle for survival, try to gain political influence and head off in pursuit of inner balance, something which will be presented in a distinctive cinematic art style.
